a way for customers to earn when they spend

With today's economic challenges, people are looking to save money anywhere they can and to make the most out of their purchases. Hero empowers users to maximize the value of everyday expenses and earn when they spend.

our user

KEY TRAITS:

  • Gen-Z & Millenial

  • Budget-friendly & reward-oriented

  • Tech-savvy

DEEPER LOOK:

demographics:
demographics:
demographics:
psychographics:
psychographics:
psychographics:
behavioral traits
behavioral traits
behavioral traits

solution

Hero: a consumer app where you can earn money and brand rewards by submitting receipts and expressing yourself through bite-sized surveys that make sharing your opinions fun.

onboarding flow audit

My first task at Wise Things was to audit the exisiting onboarding & reset password flows. While the flows met most standards, I noticed an oppotunity for better accessibility by extending the options for gender.

After doing research, I found a balance between most inclusive yet also streamlined experience for users.

before

after

hero: gigs

After auditing the onboarding & reset password flows, we moved onto sprints for the different activities users could complete to earn Heroiums. These activities were divided into "Receipts" and "Gigs."

There are three different types of gigs the user might be given: Survey, Predict, and Orchestra.

We kept the type of gig a mystery to the user, so there can't be preference over which kind the user takes.

sprint 1: surveys

competitive analysis

Before starting to design the surveys gig, I reviewed two similar apps, Pogo and Receipt Hog.

Pogo

"Earn on Everything"

Pros

  • In-app surveys have nice UI

  • Gamified experience

Cons

  • Some surveys take place outside of app, & require user to input the same demographic information over and over again

  • Some surveys ask initial questions that disqualify the user, rendering them unable to receive points and wasting their time

Receipt Hog

"Turn All Receipts Into Cash"

Pros

  • Multiple kinds of rewards, monthly sweepstakes

Cons

  • Outdated UI

  • No surveys available, even after uploading receipts

Pogo's design feels clean, but the organization of rewards felt cluttered, and some of their surveys took the user out of the app, where the UI suffered.

Meanwhile, Receipt Hog's UI is outdated and there aren't any available surveys, but it has unique reward flows and had endearing playful aspects.

opportunities for hero:
  • Save the user's demographic information, so they don't need to re-enter it every time they take a survey

  • Have a modern, intuitive UI for the entire app, including surveys, that balances the line between minimal and fun

Survey design

For question format, I consulted the designers of Plural, the software companies use to create the gigs users take. From their designs, I knew what kinds of questions the users might be asked:

  • Multiple choice (single answer)

  • Multiple choice (multiple answers)

  • Numeric scale

  • Graphic scale (smileys)

  • Graphic scale (stars)

Also, we needed a completion page and an exit warning.

requirements:

Make as enjoyable as possible for Gen-Z, but still be minimalist

Build a design system as I work

Emphasize fun & beautiful interactions

Go wild with ideas!

Survey final designs & variations

Radio

Checkboxes

Overflow

Final Numeric Scale Design, at states & with varying number scalesdifferent

Numeric Scale variations

Final Star Design

Star variations

Final Numeric Scale Design

Numeric Scale variations

sprint 1.5: predict

After finishing surveys, I started to design the Predict gig. This is where users are shown different assets including video ads, social media posts, storyboards, and text content, and share their opinion.

We implemented a time delay before the user can rate the asset, so that we make sure the user takes the time to review the asset.

For a video asset, I started to design a media player component and how it would look on the locked page.

call from engineering:

call from engineering:

"Our current plan is too complex for our MVP!"

time for a swapup

After returning from winter break & conversations with the dev team, it was decided that making Hero both a survey AND receipt-scanning app was too ambitious for the MVP.

Gigs were moved to another software, where elements of my design work were incorporated but simplified for engineering.

The Hero app is now just for scanning receipts, through which users earn coins and redeem for gift card codes.

hero: receipts

back to the drawing board

back to the drawing board

Welcome back to our old friends Pogo & Receipt Hog, who also have receipt functions in addition to their survey options, and meet Fetch! Fetch is another receipt scanning app, with a focus on bonus points for specific items or stores. I also analyzed Raise, a secondary competitor where users input the exact amount they want to spend at a specific store in the form of a gift card, then pay in-store using the barcode or serial number. I analyzed their layout and organization of stores to see how we could organize our rewards.

competitive analysis details
competitive analysis details
competitive analysis details
opportunities for hero:
  • ReceiptHog: has a robust scanning process and receipt log. It includes instructions, info/rules, filtering, search, and more. These are all things Hero should consider adding in our own way.


  • Pogo: Receipt scan and completion screen are simple, however, potentially not intuitive enough. Since Hero only deals with receipts, we can expand where Pogo doesn’t.


  • Fetch: Hero should show point-->$ conversion, do the tier redemption like Fetch does. Makes users crave reaching the next level, like a game

  • ReceiptHog: has a robust scanning process and receipt log. It includes instructions, info/rules, filtering, search, and more. These are all things Hero should consider adding in our own way.


  • Pogo: Receipt scan and completion screen are simple, however, potentially not intuitive enough. Since Hero only deals with receipts, we can expand where Pogo doesn’t.


  • Fetch: Hero should show point->$ conversion, do the tier redemption like Fetch does. Makes users crave reaching the next level, like a game

requirements:
  • Receipts home page (empty & full)

    • List of scanned receipts

    • show status

    • Search receipts

    • filter receipts

  • Scan Receipt flow

    • camera view

    • info/help screen

    • show image before submit

  • Rewards

    • Home

    • Redeeming coins flow

    • My rewards

  • Side menu navigation

  • Account

    • Overview

    • Edit information flows

  • Invite Friends flow

hero receipt design

Design System
Design System
Design System
home & navigation

Original design from founder

My redesign

my role

Removed bottom navigation bar

  • Receipts and Redeem are now accessible via the addition of the toggle bar, so there's no longer a need for the bottom bar

  • Added a bigger camera icon for quick access

  • Designed a side menu for less-used aspects of the app, including "My Account," "Invite Friends," and "FAQ & Contact."

Changed the CTA on empty state

  • Reworded it as “scan/add receipt” instead of “invite friends” because we want users to add receipts asap– before, they were waiting for available surveys and couldn’t do anything else. Now they can earn coins immediately, so we should push them towards that.

scanning receipts

Original design from founder

My redesign

Scan flow variations
Scan flow variations
Scan flow variations
initial changes:
  • Increased size of guidelines to better fit receipts

  • Added icons to help user: flash, exit, and info

my role:

Although I wasn't sure what our AI scanner capabilities would be, I inferred general capabilities from the competitive analysis, and figured out the ideal flow.

The scan process I determined:

  • (1) Align receipt to edges, (2) take picture (3) scanner looks for date, store, and total (4) checkboxes update once found (5) “submit” button appears when all checkboxes complete

I also designed the completion screen, the info popup, and failure states

Redeem
my role:

Figured out inner workings of Receipts to Heroiums to Rewards system with the founder. Our main goal was to make it as simple and streamlined as possible.

Initially, I designed frames where Hero offered gift cards for over 20 different stores, but after discussing MVP limitations, I redesigned for limited offerings.

MUSINGS

Waiting for development

  • With Hero currently in the development queue, my work with Wise Things is currently paused. Usability testing through TestFlight is planned once the app is developed, which I hope I will be able to help run.

Designing beyond the happy path

  • Considering real users and processes, such as editing user accounts, failure states during the scan process, and error-resistant pop-ups

© 2025 Mackenzie Draper

Let's Chat! mackenzierdraper@gmail.com

mackenzierdraper@gmail.com

© 2025 Mackenzie Draper

© 2025 Mackenzie Draper

Let's Chat! mackenzierdraper@gmail.com